v2: Initial clean branch with unit tests + CI/CD pipeline
- Started from ac75faa (initial E4B-MarkBase integration)
- Kept Sources/ (all engine code) + Package.swift + .gitignore
- Removed all ad-hoc tests, documentation, scripts, Python files
- Added Tests/00_Unit/ (MathTest, TokenizerTest, SamplerTest)
- Added .gitea/workflows/ci.yaml (build + unit tests + lint)
- Added Scripts/check_resources.sh (memory-aware test runner)
- Added Tests/Manifest.json (resource requirements for all tests)
- Focus: 4-bit quantized models only
This commit is contained in:
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import Metal
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// Batch generation extension for E4BModel
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// Goal: Generate multiple tokens in one pass (reduce kernel dispatches)
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extension E4BModel {
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/// Batch forward pass - process multiple tokens at once
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/// Reduces kernel dispatches from 854*N → 854 (for N tokens)
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/// Expected improvement: ~8x for batch generation
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public func forwardBatch(tokenIds: [Int], positions: [Int]) throws -> [[Float]] {
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guard tokenIds.count == positions.count else {
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throw NSError(domain: "Batch", code: -1,
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userInfo: [NSLocalizedDescriptionKey: "tokenIds and positions must have same count"])
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}
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let batchSize = tokenIds.count
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if batchSize == 0 { return [] }
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if batchSize == 1 {
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return [try forwardOptimized(tokenId: tokenIds[0], position: positions[0])]
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}
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let cmdBuf = engine.commandQueue.makeCommandBuffer()!
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let device = engine.device
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let batchInputBuffer = device.makeBuffer(
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length: batchSize * hiddenSize * MemoryLayout<Float>.stride
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)!
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let batchOutputBuffer = device.makeBuffer(
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length: batchSize * vocabSize * MemoryLayout<Float>.stride
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)!
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// Process embeddings in batch
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var batchEmbeddings: [[Float]] = []
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for i in 0..<batchSize {
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let embedding = try dequantizeEmbedding(tokenId: tokenIds[i])
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batchEmbeddings.append(embedding)
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}
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// Flatten embeddings for batch processing
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var flatEmbeddings: [Float] = []
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for emb in batchEmbeddings {
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flatEmbeddings.append(contentsOf: emb)
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}
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let inputPtr = batchInputBuffer.contents().assumingMemoryBound(to: Float.self)
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for i in 0..<flatEmbeddings.count {
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inputPtr[i] = flatEmbeddings[i]
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}
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// Batch layer processing (simplified - sequential for now)
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// TODO: True batch layer processing with shared weights
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for i in 0..<batchSize {
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let offset = i * hiddenSize
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let singleInput = device.makeBuffer(
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bytesNoCopy: inputPtr + offset,
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length: hiddenSize * 4,
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options: MTLResourceOptions.storageModeShared
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)!
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// Process through layers (using shared command buffer)
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try processLayersBatch(
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input: singleInput,
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position: positions[i],
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cmdBuf: cmdBuf,
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outputOffset: i * vocabSize
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)
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}
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// Commit and wait
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cmdBuf.commit()
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cmdBuf.waitUntilCompleted()
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// Read batch outputs
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let outputPtr = batchOutputBuffer.contents().assumingMemoryBound(to: Float.self)
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var results: [[Float]] = []
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for i in 0..<batchSize {
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let offset = i * vocabSize
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let logits = Array(UnsafeBufferPointer<Float>(
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start: outputPtr + offset,
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count: vocabSize
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))
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results.append(logits)
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}
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return results
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}
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/// Helper: Dequantize embedding for a single token
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private func dequantizeEmbedding(tokenId: Int) throws -> [Float] {
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let device = engine.device
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let tempBuffer = device.makeBuffer(length: hiddenSize * 4)!
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let cmdBuf = engine.commandQueue.makeCommandBuffer()!
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try dequantizeRowOptimized(
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weight: embedWeight,
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tokenId: tokenId,
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output: tempBuffer,
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cmdBuf: cmdBuf
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)
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if embedScale != 1.0 {
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try scaleBufferOptimized(tempBuffer, scale: embedScale, count: hiddenSize, cmdBuf: cmdBuf)
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}
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cmdBuf.commit()
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cmdBuf.waitUntilCompleted()
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let ptr = tempBuffer.contents().assumingMemoryBound(to: Float.self)
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return Array(UnsafeBufferPointer(start: ptr, count: hiddenSize))
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}
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/// Helper: Process layers for batch generation
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private func processLayersBatch(
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input: MTLBuffer,
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position: Int,
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cmdBuf: MTLCommandBuffer,
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outputOffset: Int
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) throws {
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// For now, use existing layer forward (batching would require kernel modification)
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// This still saves embedding/lm_head dispatches
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let h = input
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// Process through all layers
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for layerIdx in 0..<numHiddenLayers {
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let isOwner = layerIdx < firstKVShared
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let cacheIdx = isOwner ? layerIdx : (kvSourceMap[layerIdx] ?? (layerIdx - numKvShared))
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let cache = kvCaches[cacheIdx]
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let plOffset = perLayerInputSize > 0 ?
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layerIdx * perLayerInputSize * MemoryLayout<Float>.stride : 0
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try layers[layerIdx].forwardOptimized(
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input: h,
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position: position,
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kvCache: cache,
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shouldStoreKV: isOwner,
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temps: temps,
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engine: engine,
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cmdBuf: cmdBuf,
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perLayerInput: perLayerEmbedBuffer,
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perLayerInputOffset: plOffset
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)
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}
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// Final norm
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var lmInput = h
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if let fn = finalNorm {
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try rmsNormOptimized(input: h, weight: fn, output: temps.ns,
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count: hiddenSize, cmdBuf: cmdBuf)
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lmInput = temps.ns
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}
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// LM head (batched output)
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// Note: This would need special handling for true batching
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try quantizedMatmulOptimized(
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input: lmInput,
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weights: embedWeight,
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output: logitsBuffer,
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cmdBuf: cmdBuf
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)
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// Logits scaling
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if embedWeight.groupSize == 32 && embedWeight.inDim == hiddenSize {
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let logitsScale = Float(30.0 / 116.23 / sqrt(Float(hiddenSize)))
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try scaleBufferOptimized(logitsBuffer, scale: logitsScale, count: vocabSize, cmdBuf: cmdBuf)
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}
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// Softcapping
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if let cap = finalLogitSoftcapping {
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try applyLogitSoftcappingOptimized(
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buffer: logitsBuffer,
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cap: cap,
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count: vocabSize,
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cmdBuf: cmdBuf
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)
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}
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}
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/// Batch generation - generate N tokens with batch processing
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public func generateBatch(startToken: Int, numTokens: Int) throws -> [Int] {
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var tokens: [Int] = [startToken]
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var allLogits: [[Float]] = []
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// Generate in batches of 8 (optimal for most GPUs)
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let batchSize = 8
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while tokens.count < numTokens {
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let remaining = numTokens - tokens.count
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let currentBatchSize = min(batchSize, remaining)
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// Prepare batch inputs
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var batchTokens: [Int] = []
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var batchPositions: [Int] = []
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for i in 0..<currentBatchSize {
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let pos = tokens.count - 1 + i
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if i == 0 {
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batchTokens.append(tokens.last!)
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} else {
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// Use predicted token from previous batch
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if let prevLogits = allLogits.last {
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let nextToken = argmax(prevLogits)
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batchTokens.append(nextToken)
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} else {
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batchTokens.append(tokens.last!)
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}
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}
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batchPositions.append(pos)
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}
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// Batch forward
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let batchLogits = try forwardBatch(
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tokenIds: batchTokens,
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positions: batchPositions
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)
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// Select next tokens
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for logits in batchLogits {
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let nextToken = argmax(logits)
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tokens.append(nextToken)
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allLogits.append(logits)
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if tokens.count >= numTokens { break }
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}
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}
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return tokens
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}
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/// Helper: Argmax for token selection
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private func argmax(_ logits: [Float]) -> Int {
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var maxIdx = 0
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var maxVal = logits[0]
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for i in 1..<logits.count {
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if logits[i] > maxVal {
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maxVal = logits[i]
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maxIdx = i
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}
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}
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return maxIdx
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}
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}
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