Initial commit: E4B-MarkBase model integration with passing tests
CI / build-and-test (push) Has been cancelled
CI / build-and-test (push) Has been cancelled
- E4B-MarkBase model (42 layers, 4.4GB) loaded successfully - All Phase 1-6 tests passed (model loading, forward pass, vision/audio towers, token generation, performance) - All stress tests passed (5/5 in 127.6s) - Concurrent inference - Memory stress (67.5 tok/s, 0 NaN) - Continuous generation - Batch processing - Long-running stability - Swift Metal inference engine with multimodal support
This commit is contained in:
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import Foundation
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public struct VisionConfig: Codable {
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public let hiddenSize: Int
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public let numAttentionHeads: Int
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public let numHiddenLayers: Int
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public let headDim: Int
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public let globalHeadDim: Int
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public let intermediateSize: Int
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public let hiddenAct: String
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public let rmsNormEps: Float
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public let outputProjDims: Int
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public let patchSize: Int
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public let imageSize: Int
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public init(
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hiddenSize: Int = 768,
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numAttentionHeads: Int = 12,
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numHiddenLayers: Int = 12,
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headDim: Int = 64,
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globalHeadDim: Int = 64,
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intermediateSize: Int = 3072,
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hiddenAct: String = "gelu_pytorch_tanh",
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rmsNormEps: Float = 1e-6,
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outputProjDims: Int = 1536,
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patchSize: Int = 14,
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imageSize: Int = 224
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) {
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self.hiddenSize = hiddenSize
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self.numAttentionHeads = numAttentionHeads
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self.numHiddenLayers = numHiddenLayers
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self.headDim = headDim
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self.globalHeadDim = globalHeadDim
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self.intermediateSize = intermediateSize
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self.hiddenAct = hiddenAct
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self.rmsNormEps = rmsNormEps
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self.outputProjDims = outputProjDims
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self.patchSize = patchSize
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self.imageSize = imageSize
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}
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public var numPatches: Int {
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(imageSize / patchSize) * (imageSize / patchSize)
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}
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}
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@@ -0,0 +1,328 @@
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import Metal
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public final class VisionTower {
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public let config: VisionConfig
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public let engine: MarkBaseEngine
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public let weights: VisionWeights
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private var qBuffer: MTLBuffer
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private var kBuffer: MTLBuffer
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private var vBuffer: MTLBuffer
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private var attnOutBuffer: MTLBuffer
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private var mlpBuffer: MTLBuffer
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private var tempBuffer: MTLBuffer
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private var normBuffer: MTLBuffer
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private var residualBuffer: MTLBuffer
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public init(config: VisionConfig, engine: MarkBaseEngine, weights: VisionWeights) throws {
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self.config = config
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self.engine = engine
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self.weights = weights
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let device = engine.device
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let maxPatches = 4096
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let hiddenSize = config.hiddenSize
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let intermediateSize = config.intermediateSize
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qBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
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kBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
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vBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
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attnOutBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
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mlpBuffer = device.makeBuffer(length: intermediateSize * maxPatches * 4)!
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tempBuffer = device.makeBuffer(length: max(hiddenSize, intermediateSize) * maxPatches * 4)!
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normBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
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residualBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
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}
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public func forward(patchEmbeddings: MTLBuffer, numPatches: Int, outputBuffer: MTLBuffer) throws {
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var current = patchEmbeddings
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let cmdBuf = engine.commandQueue.makeCommandBuffer()!
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// Input projection: [numPatches, 768] -> [numPatches, 768]
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current = try applyQuantizedMatmul(input: current, weights: weights.inputProj,
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seqLen: numPatches, output: tempBuffer, cmdBuf: cmdBuf)
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// Add position embedding
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current = try addPositionEmbedding(input: current, numPatches: numPatches, cmdBuf: cmdBuf)
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// Vision layers (16 layers)
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for layerWeights in weights.layers {
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current = try applyLayer(input: current, weights: layerWeights, numPatches: numPatches, cmdBuf: cmdBuf)
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}
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// Embedding projection: [numPatches, 768] -> [numPatches, 2560]
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try applyEmbeddingProjection(input: current, numPatches: numPatches, output: outputBuffer, cmdBuf: cmdBuf)
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cmdBuf.commit()
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cmdBuf.waitUntilCompleted()
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}
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// ── Quantized matmul (sequence-aware) ─────────────
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private func applyQuantizedMatmul(input: MTLBuffer, weights: QuantizedWeights,
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seqLen: Int, output: MTLBuffer,
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cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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let pso = try engine.pipeline(named: "quantized_matmul")
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let enc = cmdBuf.makeComputeCommandEncoder()!
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enc.setComputePipelineState(pso)
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enc.setBuffer(input, offset: 0, index: 0)
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enc.setBuffer(weights.weight, offset: 0, index: 1)
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enc.setBuffer(weights.scales, offset: 0, index: 2)
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enc.setBuffer(weights.biases, offset: 0, index: 3)
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enc.setBuffer(output, offset: 0, index: 4)
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var inD = UInt32(weights.inDim)
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enc.setBytes(&inD, length: MemoryLayout<UInt32>.size, index: 5)
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var outD = UInt32(weights.outDim)
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enc.setBytes(&outD, length: MemoryLayout<UInt32>.size, index: 6)
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let grid = MTLSize(width: weights.outDim * seqLen, height: 1, depth: 1)
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let tg = engine.threadgroupSize1D(pso, count: max(weights.outDim, seqLen))
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enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
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enc.endEncoding()
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return output
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}
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// ── Position embedding ────────────────────────────
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private func addPositionEmbedding(input: MTLBuffer, numPatches: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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let output = normBuffer
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let pso = try engine.pipeline(named: "vision_add_pos_embed")
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let enc = cmdBuf.makeComputeCommandEncoder()!
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enc.setComputePipelineState(pso)
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enc.setBuffer(input, offset: 0, index: 0)
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enc.setBuffer(weights.positionEmbedding, offset: 0, index: 1)
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enc.setBuffer(output, offset: 0, index: 2)
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var hiddenSize = UInt32(config.hiddenSize)
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enc.setBytes(&hiddenSize, length: 4, index: 3)
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var numPatches_ = UInt32(numPatches)
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enc.setBytes(&numPatches_, length: 4, index: 4)
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let grid = MTLSize(width: config.hiddenSize, height: numPatches, depth: 1)
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let tg = engine.threadgroupSize2D(pso, grid: (config.hiddenSize, numPatches))
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enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
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enc.endEncoding()
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return output
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}
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// ── Layer ─────────────────────────────────────────
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private func applyLayer(input: MTLBuffer, weights: VisionLayerWeights, numPatches: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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var current = input
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// 1. Input layernorm
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current = try applyRMSNorm(input: current, weight: weights.inputLayernorm, seqLen: numPatches, hiddenSize: config.hiddenSize, cmdBuf: cmdBuf)
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// 2. Self-attention with Q/K norm
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let attnOut = try applyVisionAttention(input: current, weights: weights, numPatches: numPatches, cmdBuf: cmdBuf)
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// 3. Residual + post_attention_layernorm
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current = try applyResidualAdd(input: input, add: attnOut, seqLen: numPatches, hiddenSize: config.hiddenSize, cmdBuf: cmdBuf)
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current = try applyRMSNorm(input: current, weight: weights.postAttentionLayernorm, seqLen: numPatches, hiddenSize: config.hiddenSize, cmdBuf: cmdBuf)
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// 4. Pre-feedforward layernorm
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current = try applyRMSNorm(input: current, weight: weights.preFeedforwardLayernorm, seqLen: numPatches, hiddenSize: config.hiddenSize, cmdBuf: cmdBuf)
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// 5. MLP (SwiGLU)
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let mlpOut = try applyVisionMLP(input: current, weights: weights, numPatches: numPatches, cmdBuf: cmdBuf)
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// 6. Residual + post_feedforward_layernorm
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current = try applyResidualAdd(input: current, add: mlpOut, seqLen: numPatches, hiddenSize: config.hiddenSize, cmdBuf: cmdBuf)
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current = try applyRMSNorm(input: current, weight: weights.postFeedforwardLayernorm, seqLen: numPatches, hiddenSize: config.hiddenSize, cmdBuf: cmdBuf)
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return current
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}
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private func applyVisionAttention(input: MTLBuffer, weights: VisionLayerWeights, numPatches: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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// Q, K, V projections
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let q = try applyQuantizedMatmul(input: input, weights: weights.selfAttnQProj, seqLen: numPatches, output: qBuffer, cmdBuf: cmdBuf)
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let k = try applyQuantizedMatmul(input: input, weights: weights.selfAttnKProj, seqLen: numPatches, output: kBuffer, cmdBuf: cmdBuf)
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let v = try applyQuantizedMatmul(input: input, weights: weights.selfAttnVProj, seqLen: numPatches, output: vBuffer, cmdBuf: cmdBuf)
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// Q/K norm
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let qNormed = try applyHeadNorm(input: q, weight: weights.qNorm, seqLen: numPatches, numHeads: config.numAttentionHeads, headDim: config.headDim, cmdBuf: cmdBuf)
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let kNormed = try applyHeadNorm(input: k, weight: weights.kNorm, seqLen: numPatches, numHeads: config.numAttentionHeads, headDim: config.headDim, cmdBuf: cmdBuf)
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// Attention
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let attnOut = try applyAttention(q: qNormed, k: kNormed, v: v, numPatches: numPatches, numHeads: config.numAttentionHeads, headDim: config.headDim, output: attnOutBuffer, cmdBuf: cmdBuf)
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// O projection
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return try applyQuantizedMatmul(input: attnOut, weights: weights.selfAttnOProj, seqLen: numPatches, output: tempBuffer, cmdBuf: cmdBuf)
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}
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private func applyHeadNorm(input: MTLBuffer, weight: MTLBuffer, seqLen: Int, numHeads: Int, headDim: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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let output = input
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let pso = try engine.pipeline(named: "vision_head_norm")
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let enc = cmdBuf.makeComputeCommandEncoder()!
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enc.setComputePipelineState(pso)
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enc.setBuffer(input, offset: 0, index: 0)
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enc.setBuffer(weight, offset: 0, index: 1)
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enc.setBuffer(output, offset: 0, index: 2)
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var numHeads_ = UInt32(numHeads)
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enc.setBytes(&numHeads_, length: 4, index: 3)
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var headDim_ = UInt32(headDim)
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enc.setBytes(&headDim_, length: 4, index: 4)
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var seqLen_ = UInt32(seqLen)
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enc.setBytes(&seqLen_, length: 4, index: 5)
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var eps = config.rmsNormEps
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enc.setBytes(&eps, length: 4, index: 6)
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let grid = MTLSize(width: numHeads * headDim, height: seqLen, depth: 1)
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let tg = engine.threadgroupSize2D(pso, grid: (numHeads * headDim, seqLen))
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enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
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enc.endEncoding()
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return output
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}
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private func applyAttention(q: MTLBuffer, k: MTLBuffer, v: MTLBuffer, numPatches: Int, numHeads: Int, headDim: Int, output: MTLBuffer, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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let pso = try engine.pipeline(named: "vision_attention")
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let enc = cmdBuf.makeComputeCommandEncoder()!
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enc.setComputePipelineState(pso)
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enc.setBuffer(q, offset: 0, index: 0)
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enc.setBuffer(k, offset: 0, index: 1)
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enc.setBuffer(v, offset: 0, index: 2)
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enc.setBuffer(output, offset: 0, index: 3)
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var numPatches_ = UInt32(numPatches)
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enc.setBytes(&numPatches_, length: 4, index: 4)
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var numHeads_ = UInt32(numHeads)
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enc.setBytes(&numHeads_, length: 4, index: 5)
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var headDim_ = UInt32(headDim)
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enc.setBytes(&headDim_, length: 4, index: 6)
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let grid = MTLSize(width: numHeads * headDim, height: numPatches, depth: 1)
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let tg = engine.threadgroupSize2D(pso, grid: (numHeads * headDim, numPatches))
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enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
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enc.endEncoding()
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return output
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}
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private func applyVisionMLP(input: MTLBuffer, weights: VisionLayerWeights, numPatches: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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// Gate projection: [numPatches, 768] -> [numPatches, 3072]
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let gate = try applyQuantizedMatmul(input: input, weights: weights.mlpGateProj, seqLen: numPatches, output: mlpBuffer, cmdBuf: cmdBuf)
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// Up projection: [numPatches, 768] -> [numPatches, 3072]
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let up = try applyQuantizedMatmul(input: input, weights: weights.mlpUpProj, seqLen: numPatches, output: tempBuffer, cmdBuf: cmdBuf)
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// SiLU(gate) * up
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let gated = try applyGateMultiply(gate: gate, up: up, count: numPatches * config.intermediateSize, cmdBuf: cmdBuf)
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// Down projection: [numPatches, 3072] -> [numPatches, 768]
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return try applyQuantizedMatmul(input: gated, weights: weights.mlpDownProj, seqLen: numPatches, output: tempBuffer, cmdBuf: cmdBuf)
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}
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private func applyGateMultiply(gate: MTLBuffer, up: MTLBuffer, count: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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let output = mlpBuffer
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let pso = try engine.pipeline(named: "vision_gate_multiply")
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let enc = cmdBuf.makeComputeCommandEncoder()!
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enc.setComputePipelineState(pso)
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enc.setBuffer(gate, offset: 0, index: 0)
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enc.setBuffer(up, offset: 0, index: 1)
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enc.setBuffer(output, offset: 0, index: 2)
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var count_ = UInt32(count)
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enc.setBytes(&count_, length: 4, index: 3)
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let grid = MTLSize(width: count, height: 1, depth: 1)
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let tg = engine.threadgroupSize1D(pso, count: count)
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enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
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enc.endEncoding()
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return output
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}
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// ── Utility kernels ───────────────────────────────
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private func applyRMSNorm(input: MTLBuffer, weight: MTLBuffer, seqLen: Int, hiddenSize: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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let output = tempBuffer
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let pso = try engine.pipeline(named: "rms_norm_seq")
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let enc = cmdBuf.makeComputeCommandEncoder()!
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enc.setComputePipelineState(pso)
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enc.setBuffer(input, offset: 0, index: 0)
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enc.setBuffer(weight, offset: 0, index: 1)
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enc.setBuffer(output, offset: 0, index: 2)
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var N = UInt32(hiddenSize)
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enc.setBytes(&N, length: 4, index: 3)
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var eps = config.rmsNormEps
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enc.setBytes(&eps, length: 4, index: 4)
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var sl = UInt32(seqLen)
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enc.setBytes(&sl, length: 4, index: 5)
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let grid = MTLSize(width: hiddenSize, height: seqLen, depth: 1)
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let tg = engine.threadgroupSize2D(pso, grid: (hiddenSize, seqLen))
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enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
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enc.endEncoding()
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return output
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}
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private func applyResidualAdd(input: MTLBuffer, add: MTLBuffer, seqLen: Int, hiddenSize: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
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let output = residualBuffer
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let pso = try engine.pipeline(named: "vision_residual_add")
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let enc = cmdBuf.makeComputeCommandEncoder()!
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enc.setComputePipelineState(pso)
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enc.setBuffer(input, offset: 0, index: 0)
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enc.setBuffer(add, offset: 0, index: 1)
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enc.setBuffer(output, offset: 0, index: 2)
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var count = UInt32(seqLen * hiddenSize)
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enc.setBytes(&count, length: 4, index: 3)
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let grid = MTLSize(width: seqLen * hiddenSize, height: 1, depth: 1)
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let tg = engine.threadgroupSize1D(pso, count: seqLen * hiddenSize)
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enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
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enc.endEncoding()
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return output
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}
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private func applyEmbeddingProjection(input: MTLBuffer, numPatches: Int, output: MTLBuffer, cmdBuf: MTLCommandBuffer) throws {
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let pso = try engine.pipeline(named: "vision_embedding_projection_quantized")
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let enc = cmdBuf.makeComputeCommandEncoder()!
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enc.setComputePipelineState(pso)
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enc.setBuffer(input, offset: 0, index: 0)
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enc.setBuffer(weights.embeddingProjectionWeight, offset: 0, index: 1)
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enc.setBuffer(weights.embeddingProjectionScales, offset: 0, index: 2)
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enc.setBuffer(weights.embeddingProjectionBiases, offset: 0, index: 3)
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enc.setBuffer(output, offset: 0, index: 4)
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var inFeatures = UInt32(768) // Vision hidden size
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enc.setBytes(&inFeatures, length: 4, index: 5)
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var outFeatures = UInt32(2560) // Text hidden size
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enc.setBytes(&outFeatures, length: 4, index: 6)
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var np = UInt32(numPatches)
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enc.setBytes(&np, length: 4, index: 7)
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var packedSize = UInt32(96) // 768 / 8
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enc.setBytes(&packedSize, length: 4, index: 8)
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var groupSize = UInt32(64)
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enc.setBytes(&groupSize, length: 4, index: 9)
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var numGroups = UInt32(12) // 768 / 64
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enc.setBytes(&numGroups, length: 4, index: 10)
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let grid = MTLSize(width: 2560, height: numPatches, depth: 1)
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let tg = engine.threadgroupSize2D(pso, grid: (2560, numPatches))
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enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
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enc.endEncoding()
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}
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}
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@@ -0,0 +1,387 @@
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import Metal
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|
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// Simplified vision tower for 12B
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// 12B vision structure: vision_embedder + embed_vision.embedding_projection
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public struct VisionConfig12B {
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public let hiddenDim: Int // 3840
|
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public let patchSize: Int // 16
|
||||
public let numPositions: Int // 1120
|
||||
public let outputDim: Int // 3840
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||||
public init(hiddenDim: Int = 3840, patchSize: Int = 16,
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numPositions: Int = 1120, outputDim: Int = 3840) {
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self.hiddenDim = hiddenDim
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self.patchSize = patchSize
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self.numPositions = numPositions
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self.outputDim = outputDim
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||||
}
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}
|
||||
|
||||
public struct VisionWeights12B {
|
||||
// patch_dense (quantized)
|
||||
public let patchDenseWeight: MTLBuffer
|
||||
public let patchDenseScales: MTLBuffer
|
||||
public let patchDenseBiases: MTLBuffer
|
||||
public let patchDenseBias: MTLBuffer
|
||||
|
||||
// patch_ln1
|
||||
public let patchLn1Weight: MTLBuffer
|
||||
public let patchLn1Bias: MTLBuffer
|
||||
|
||||
// patch_ln2
|
||||
public let patchLn2Weight: MTLBuffer
|
||||
public let patchLn2Bias: MTLBuffer
|
||||
|
||||
// pos_embedding
|
||||
public let posEmbedding: MTLBuffer
|
||||
|
||||
// pos_norm
|
||||
public let posNormWeight: MTLBuffer
|
||||
public let posNormBias: MTLBuffer
|
||||
|
||||
// embedding_projection (quantized)
|
||||
public let embeddingProjectionWeight: MTLBuffer?
|
||||
public let embeddingProjectionScales: MTLBuffer?
|
||||
public let embeddingProjectionBiases: MTLBuffer?
|
||||
|
||||
public init(device: MTLDevice, tensors: [String: [Float]], packedWeights: [String: [UInt32]]) throws {
|
||||
patchDenseWeight = device.makeBuffer(bytes: packedWeights["vision_embedder.patch_dense.weight"]!,
|
||||
length: packedWeights["vision_embedder.patch_dense.weight"]!.count * 4)!
|
||||
patchDenseScales = device.makeBuffer(bytes: tensors["vision_embedder.patch_dense.scales"]!,
|
||||
length: tensors["vision_embedder.patch_dense.scales"]!.count * 4)!
|
||||
patchDenseBiases = device.makeBuffer(bytes: tensors["vision_embedder.patch_dense.biases"]!,
|
||||
length: tensors["vision_embedder.patch_dense.biases"]!.count * 4)!
|
||||
patchDenseBias = device.makeBuffer(bytes: tensors["vision_embedder.patch_dense.bias"]!,
|
||||
length: tensors["vision_embedder.patch_dense.bias"]!.count * 4)!
|
||||
|
||||
patchLn1Weight = device.makeBuffer(bytes: tensors["vision_embedder.patch_ln1.weight"]!,
|
||||
length: tensors["vision_embedder.patch_ln1.weight"]!.count * 4)!
|
||||
patchLn1Bias = device.makeBuffer(bytes: tensors["vision_embedder.patch_ln1.bias"]!,
|
||||
length: tensors["vision_embedder.patch_ln1.bias"]!.count * 4)!
|
||||
patchLn2Weight = device.makeBuffer(bytes: tensors["vision_embedder.patch_ln2.weight"]!,
|
||||
length: tensors["vision_embedder.patch_ln2.weight"]!.count * 4)!
|
||||
patchLn2Bias = device.makeBuffer(bytes: tensors["vision_embedder.patch_ln2.bias"]!,
|
||||
length: tensors["vision_embedder.patch_ln2.bias"]!.count * 4)!
|
||||
|
||||
posEmbedding = device.makeBuffer(bytes: tensors["vision_embedder.pos_embedding"]!,
|
||||
length: tensors["vision_embedder.pos_embedding"]!.count * 4)!
|
||||
posNormWeight = device.makeBuffer(bytes: tensors["vision_embedder.pos_norm.weight"]!,
|
||||
length: tensors["vision_embedder.pos_norm.weight"]!.count * 4)!
|
||||
posNormBias = device.makeBuffer(bytes: tensors["vision_embedder.pos_norm.bias"]!,
|
||||
length: tensors["vision_embedder.pos_norm.bias"]!.count * 4)!
|
||||
|
||||
if let w = packedWeights["embed_vision.embedding_projection.weight"] {
|
||||
embeddingProjectionWeight = device.makeBuffer(bytes: w, length: w.count * 4)
|
||||
} else {
|
||||
embeddingProjectionWeight = nil
|
||||
}
|
||||
if let s = tensors["embed_vision.embedding_projection.scales"] {
|
||||
embeddingProjectionScales = device.makeBuffer(bytes: s, length: s.count * 4)
|
||||
} else {
|
||||
embeddingProjectionScales = nil
|
||||
}
|
||||
if let b = tensors["embed_vision.embedding_projection.biases"] {
|
||||
embeddingProjectionBiases = device.makeBuffer(bytes: b, length: b.count * 4)
|
||||
} else {
|
||||
embeddingProjectionBiases = nil
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public final class VisionTower12B {
|
||||
public let config: VisionConfig12B
|
||||
public let weights: VisionWeights12B
|
||||
public let engine: MarkBaseEngine
|
||||
|
||||
// Derived dimensions
|
||||
public let patchDim: Int
|
||||
public let hiddenDim: Int
|
||||
public let posDim: Int
|
||||
public let outputDim: Int
|
||||
|
||||
// Scratch buffers
|
||||
private let denseOut: MTLBuffer
|
||||
private let normBuf: MTLBuffer
|
||||
private let embedBuf: MTLBuffer
|
||||
|
||||
public init(config: VisionConfig12B, engine: MarkBaseEngine, weights: VisionWeights12B) {
|
||||
self.config = config
|
||||
self.weights = weights
|
||||
self.engine = engine
|
||||
|
||||
// Derive dimensions from weight buffer sizes
|
||||
let outDim = weights.patchDenseBias.length / MemoryLayout<Float>.stride
|
||||
let packedLen = weights.patchDenseWeight.length / MemoryLayout<UInt32>.stride
|
||||
let packedInDim = packedLen / outDim
|
||||
self.patchDim = packedInDim * 8
|
||||
self.hiddenDim = outDim
|
||||
self.posDim = weights.posEmbedding.length / MemoryLayout<Float>.stride / config.numPositions
|
||||
self.outputDim = config.outputDim
|
||||
|
||||
// Allocate scratch buffers (max patches = 1024 by default)
|
||||
let maxPatches = 1024
|
||||
self.denseOut = engine.device.makeBuffer(
|
||||
length: maxPatches * hiddenDim * MemoryLayout<Float>.stride,
|
||||
options: .storageModeShared
|
||||
)!
|
||||
self.normBuf = engine.device.makeBuffer(
|
||||
length: maxPatches * max(hiddenDim, outputDim) * MemoryLayout<Float>.stride,
|
||||
options: .storageModeShared
|
||||
)!
|
||||
self.embedBuf = engine.device.makeBuffer(
|
||||
length: maxPatches * outputDim * MemoryLayout<Float>.stride,
|
||||
options: .storageModeShared
|
||||
)!
|
||||
}
|
||||
|
||||
// Process vision patches
|
||||
// Input: patch embeddings [numPatches, patchDim] (Float32)
|
||||
// Output: projected embeddings [numPatches, outputDim] (Float32)
|
||||
public func forward(patchEmbeddings: MTLBuffer, numPatches: Int, outputBuffer: MTLBuffer) throws {
|
||||
let cmdBuf = engine.commandQueue.makeCommandBuffer()!
|
||||
defer { cmdBuf.commit(); cmdBuf.waitUntilCompleted() }
|
||||
|
||||
// 1. patch_dense: quantized matmul [numPatches, patchDim] -> [numPatches, hiddenDim]
|
||||
try quantizedMatmul(
|
||||
input: patchEmbeddings,
|
||||
weight: weights.patchDenseWeight,
|
||||
scales: weights.patchDenseScales,
|
||||
biases: weights.patchDenseBiases,
|
||||
bias: weights.patchDenseBias,
|
||||
inDim: patchDim, outDim: hiddenDim,
|
||||
seqLen: numPatches,
|
||||
output: denseOut,
|
||||
cmdBuf: cmdBuf
|
||||
)
|
||||
|
||||
// 2. patch_ln1: RMS norm on hiddenDim
|
||||
try rmsNormSeq(
|
||||
input: denseOut,
|
||||
weight: weights.patchLn1Weight,
|
||||
bias: weights.patchLn1Bias,
|
||||
normDim: hiddenDim,
|
||||
seqLen: numPatches,
|
||||
output: normBuf,
|
||||
cmdBuf: cmdBuf
|
||||
)
|
||||
|
||||
// 3. pos_embedding: add position embeddings
|
||||
try addPositionEmbedding(
|
||||
input: normBuf,
|
||||
posEmbedding: weights.posEmbedding,
|
||||
numPatches: numPatches,
|
||||
hiddenDim: hiddenDim,
|
||||
output: denseOut,
|
||||
cmdBuf: cmdBuf
|
||||
)
|
||||
|
||||
// 4. patch_ln2: RMS norm on hiddenDim
|
||||
try rmsNormSeq(
|
||||
input: denseOut,
|
||||
weight: weights.patchLn2Weight,
|
||||
bias: weights.patchLn2Bias,
|
||||
normDim: hiddenDim,
|
||||
seqLen: numPatches,
|
||||
output: normBuf,
|
||||
cmdBuf: cmdBuf
|
||||
)
|
||||
|
||||
// 5. pos_norm: position normalization
|
||||
try rmsNormSeq(
|
||||
input: normBuf,
|
||||
weight: weights.posNormWeight,
|
||||
bias: weights.posNormBias,
|
||||
normDim: hiddenDim,
|
||||
seqLen: numPatches,
|
||||
output: denseOut,
|
||||
cmdBuf: cmdBuf
|
||||
)
|
||||
|
||||
// 6. embedding_projection (optional): [numPatches, hiddenDim] -> [numPatches, outputDim]
|
||||
if let projWeight = weights.embeddingProjectionWeight,
|
||||
let projScales = weights.embeddingProjectionScales,
|
||||
let projBiases = weights.embeddingProjectionBiases {
|
||||
try quantizedMatmul(
|
||||
input: denseOut,
|
||||
weight: projWeight,
|
||||
scales: projScales,
|
||||
biases: projBiases,
|
||||
bias: nil,
|
||||
inDim: hiddenDim, outDim: outputDim,
|
||||
seqLen: numPatches,
|
||||
output: outputBuffer,
|
||||
cmdBuf: cmdBuf
|
||||
)
|
||||
} else {
|
||||
// No projection — copy from denseOut to outputBuffer
|
||||
let blitEnc = cmdBuf.makeBlitCommandEncoder()!
|
||||
blitEnc.copy(from: denseOut, sourceOffset: 0,
|
||||
to: outputBuffer, destinationOffset: 0,
|
||||
size: numPatches * hiddenDim * MemoryLayout<Float>.stride)
|
||||
blitEnc.endEncoding()
|
||||
}
|
||||
}
|
||||
|
||||
// ── GPU kernel dispatches ─────────────────────────
|
||||
|
||||
private func quantizedMatmul(
|
||||
input: MTLBuffer,
|
||||
weight: MTLBuffer,
|
||||
scales: MTLBuffer,
|
||||
biases: MTLBuffer,
|
||||
bias: MTLBuffer?,
|
||||
inDim: Int, outDim: Int,
|
||||
seqLen: Int,
|
||||
output: MTLBuffer,
|
||||
cmdBuf: MTLCommandBuffer
|
||||
) throws {
|
||||
let pso = try engine.pipeline(named: "quantized_matmul")
|
||||
let enc = cmdBuf.makeComputeCommandEncoder()!
|
||||
enc.setComputePipelineState(pso)
|
||||
|
||||
enc.setBuffer(input, offset: 0, index: 0)
|
||||
enc.setBuffer(weight, offset: 0, index: 1)
|
||||
enc.setBuffer(scales, offset: 0, index: 2)
|
||||
enc.setBuffer(biases, offset: 0, index: 3)
|
||||
enc.setBuffer(output, offset: 0, index: 4)
|
||||
|
||||
var inD = UInt32(inDim)
|
||||
enc.setBytes(&inD, length: MemoryLayout<UInt32>.size, index: 5)
|
||||
var outD = UInt32(outDim)
|
||||
enc.setBytes(&outD, length: MemoryLayout<UInt32>.size, index: 6)
|
||||
|
||||
let grid = MTLSize(width: outDim * seqLen, height: 1, depth: 1)
|
||||
let tg = engine.threadgroupSize1D(pso, count: max(outDim, seqLen))
|
||||
enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
|
||||
enc.endEncoding()
|
||||
|
||||
// Add unquantized bias if present
|
||||
if let b = bias {
|
||||
try eltwiseAdd(input: output, bias: b, seqLen: seqLen, dim: outDim, cmdBuf: cmdBuf)
|
||||
}
|
||||
}
|
||||
|
||||
private func rmsNormSeq(
|
||||
input: MTLBuffer,
|
||||
weight: MTLBuffer,
|
||||
bias: MTLBuffer,
|
||||
normDim: Int,
|
||||
seqLen: Int,
|
||||
output: MTLBuffer,
|
||||
cmdBuf: MTLCommandBuffer
|
||||
) throws {
|
||||
let pso = try engine.pipeline(named: "rms_norm_seq")
|
||||
let enc = cmdBuf.makeComputeCommandEncoder()!
|
||||
enc.setComputePipelineState(pso)
|
||||
|
||||
enc.setBuffer(input, offset: 0, index: 0)
|
||||
enc.setBuffer(weight, offset: 0, index: 1)
|
||||
enc.setBuffer(output, offset: 0, index: 2)
|
||||
|
||||
var N = UInt32(normDim)
|
||||
enc.setBytes(&N, length: MemoryLayout<UInt32>.size, index: 3)
|
||||
var eps: Float = 1e-6
|
||||
enc.setBytes(&eps, length: MemoryLayout<Float>.size, index: 4)
|
||||
var sl = UInt32(seqLen)
|
||||
enc.setBytes(&sl, length: MemoryLayout<UInt32>.size, index: 5)
|
||||
|
||||
let grid = MTLSize(width: normDim, height: seqLen, depth: 1)
|
||||
let tg = engine.threadgroupSize2D(pso, grid: (normDim, seqLen))
|
||||
enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
|
||||
enc.endEncoding()
|
||||
}
|
||||
|
||||
private func addPositionEmbedding(
|
||||
input: MTLBuffer,
|
||||
posEmbedding: MTLBuffer,
|
||||
numPatches: Int,
|
||||
hiddenDim: Int,
|
||||
output: MTLBuffer,
|
||||
cmdBuf: MTLCommandBuffer
|
||||
) throws {
|
||||
let pso = try engine.pipeline(named: "vision_add_pos_embed")
|
||||
let enc = cmdBuf.makeComputeCommandEncoder()!
|
||||
enc.setComputePipelineState(pso)
|
||||
|
||||
enc.setBuffer(input, offset: 0, index: 0)
|
||||
enc.setBuffer(posEmbedding, offset: 0, index: 1)
|
||||
enc.setBuffer(output, offset: 0, index: 2)
|
||||
|
||||
var hd = UInt32(hiddenDim)
|
||||
enc.setBytes(&hd, length: MemoryLayout<UInt32>.size, index: 3)
|
||||
var np = UInt32(numPatches)
|
||||
enc.setBytes(&np, length: MemoryLayout<UInt32>.size, index: 4)
|
||||
|
||||
let grid = MTLSize(width: hiddenDim, height: numPatches, depth: 1)
|
||||
let tg = engine.threadgroupSize2D(pso, grid: (hiddenDim, numPatches))
|
||||
enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
|
||||
enc.endEncoding()
|
||||
}
|
||||
|
||||
private func eltwiseAdd(
|
||||
input: MTLBuffer,
|
||||
bias: MTLBuffer,
|
||||
seqLen: Int,
|
||||
dim: Int,
|
||||
cmdBuf: MTLCommandBuffer
|
||||
) throws {
|
||||
let pso = try engine.pipeline(named: "eltwise_add")
|
||||
let enc = cmdBuf.makeComputeCommandEncoder()!
|
||||
enc.setComputePipelineState(pso)
|
||||
|
||||
enc.setBuffer(input, offset: 0, index: 0)
|
||||
enc.setBuffer(bias, offset: 0, index: 1)
|
||||
enc.setBuffer(input, offset: 0, index: 2)
|
||||
|
||||
var count = UInt32(seqLen * dim)
|
||||
enc.setBytes(&count, length: MemoryLayout<UInt32>.size, index: 3)
|
||||
|
||||
let tg = engine.threadgroupSize1D(pso, count: seqLen * dim)
|
||||
enc.dispatchThreads(MTLSize(width: seqLen * dim, height: 1, depth: 1),
|
||||
threadsPerThreadgroup: tg)
|
||||
enc.endEncoding()
|
||||
}
|
||||
|
||||
// Load vision tower from safetensors
|
||||
public static func load(modelDir: String, engine: MarkBaseEngine) throws -> VisionTower12B {
|
||||
let device = engine.device
|
||||
let shardFile = "model-00002-of-00002.safetensors"
|
||||
let reader = try SafeTensorsReader(path: "\(modelDir)/\(shardFile)")
|
||||
|
||||
var floatTensors: [String: [Float]] = [:]
|
||||
var packedWeights: [String: [UInt32]] = [:]
|
||||
|
||||
let visionKeys = [
|
||||
"vision_embedder.patch_dense.weight",
|
||||
"vision_embedder.patch_dense.bias",
|
||||
"vision_embedder.patch_dense.scales",
|
||||
"vision_embedder.patch_dense.biases",
|
||||
"vision_embedder.patch_ln1.weight",
|
||||
"vision_embedder.patch_ln1.bias",
|
||||
"vision_embedder.patch_ln2.weight",
|
||||
"vision_embedder.patch_ln2.bias",
|
||||
"vision_embedder.pos_embedding",
|
||||
"vision_embedder.pos_norm.weight",
|
||||
"vision_embedder.pos_norm.bias",
|
||||
"embed_vision.embedding_projection.weight",
|
||||
"embed_vision.embedding_projection.scales",
|
||||
"embed_vision.embedding_projection.biases"
|
||||
]
|
||||
|
||||
for name in visionKeys {
|
||||
guard let desc = reader.tensor(named: name) else { continue }
|
||||
|
||||
if desc.dtype == TensorDType.u32 {
|
||||
packedWeights[name] = try reader.readUint32(named: name)
|
||||
} else {
|
||||
let raw = try reader.read(named: name)
|
||||
floatTensors[name] = SafeTensorsReader.bf16ToFloat32(raw)
|
||||
}
|
||||
}
|
||||
|
||||
let weights = try VisionWeights12B(device: device, tensors: floatTensors, packedWeights: packedWeights)
|
||||
|
||||
return VisionTower12B(config: VisionConfig12B(), engine: engine, weights: weights)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,305 @@
|
||||
import Metal
|
||||
|
||||
// E2B vision tower uses bfloat16 weights (not quantized)
|
||||
// Linear weights are full bfloat16, converted to float32
|
||||
|
||||
public struct VisionLayerWeightsE2B {
|
||||
public let inputLayernorm: MTLBuffer
|
||||
public let postAttentionLayernorm: MTLBuffer
|
||||
public let preFeedforwardLayernorm: MTLBuffer
|
||||
public let postFeedforwardLayernorm: MTLBuffer
|
||||
|
||||
public let selfAttnQProj: MTLBuffer
|
||||
public let selfAttnKProj: MTLBuffer
|
||||
public let selfAttnVProj: MTLBuffer
|
||||
public let selfAttnOProj: MTLBuffer
|
||||
public let qNorm: MTLBuffer
|
||||
public let kNorm: MTLBuffer
|
||||
|
||||
public let mlpGateProj: MTLBuffer
|
||||
public let mlpUpProj: MTLBuffer
|
||||
public let mlpDownProj: MTLBuffer
|
||||
|
||||
private static func buffer(_ device: MTLDevice, _ floats: [String: [Float]], _ key: String) throws -> MTLBuffer {
|
||||
guard let f = floats[key] else {
|
||||
throw WeightError.tensorNotFound(key)
|
||||
}
|
||||
return device.makeBuffer(bytes: f, length: f.count * MemoryLayout<Float>.stride)!
|
||||
}
|
||||
|
||||
public init(device: MTLDevice, layerIdx: Int, floats: [String: [Float]]) throws {
|
||||
let pfx = "vision_tower.encoder.layers.\(layerIdx)."
|
||||
|
||||
inputLayernorm = try Self.buffer(device, floats, pfx + "input_layernorm.weight")
|
||||
postAttentionLayernorm = try Self.buffer(device, floats, pfx + "post_attention_layernorm.weight")
|
||||
preFeedforwardLayernorm = try Self.buffer(device, floats, pfx + "pre_feedforward_layernorm.weight")
|
||||
postFeedforwardLayernorm = try Self.buffer(device, floats, pfx + "post_feedforward_layernorm.weight")
|
||||
|
||||
qNorm = try Self.buffer(device, floats, pfx + "self_attn.q_norm.weight")
|
||||
kNorm = try Self.buffer(device, floats, pfx + "self_attn.k_norm.weight")
|
||||
|
||||
// Linear weights - use .linear.weight suffix for E2B
|
||||
selfAttnQProj = try Self.buffer(device, floats, pfx + "self_attn.q_proj.linear.weight")
|
||||
selfAttnKProj = try Self.buffer(device, floats, pfx + "self_attn.k_proj.linear.weight")
|
||||
selfAttnVProj = try Self.buffer(device, floats, pfx + "self_attn.v_proj.linear.weight")
|
||||
selfAttnOProj = try Self.buffer(device, floats, pfx + "self_attn.o_proj.linear.weight")
|
||||
|
||||
mlpGateProj = try Self.buffer(device, floats, pfx + "mlp.gate_proj.linear.weight")
|
||||
mlpUpProj = try Self.buffer(device, floats, pfx + "mlp.up_proj.linear.weight")
|
||||
mlpDownProj = try Self.buffer(device, floats, pfx + "mlp.down_proj.linear.weight")
|
||||
}
|
||||
}
|
||||
|
||||
public struct VisionWeightsE2B {
|
||||
public let inputProjWeight: MTLBuffer
|
||||
public let positionEmbedding: MTLBuffer
|
||||
|
||||
public let embeddingProjectionWeight: MTLBuffer
|
||||
public let embeddingProjectionScales: MTLBuffer
|
||||
public let embeddingProjectionBiases: MTLBuffer
|
||||
|
||||
public let layers: [VisionLayerWeightsE2B]
|
||||
|
||||
private static func buffer(_ device: MTLDevice, _ floats: [String: [Float]], _ key: String) throws -> MTLBuffer {
|
||||
guard let f = floats[key] else {
|
||||
throw WeightError.tensorNotFound(key)
|
||||
}
|
||||
return device.makeBuffer(bytes: f, length: f.count * MemoryLayout<Float>.stride)!
|
||||
}
|
||||
|
||||
public init(device: MTLDevice, config: VisionConfig, floats: [String: [Float]], tensors: [String: Data]) throws {
|
||||
let pfx = "vision_tower.patch_embedder."
|
||||
|
||||
inputProjWeight = try Self.buffer(device, floats, pfx + "input_proj.weight")
|
||||
positionEmbedding = try Self.buffer(device, floats, pfx + "position_embedding_table")
|
||||
|
||||
// Embedding projection - uint32 quantized (same as E4B)
|
||||
let ep = "embed_vision.embedding_projection"
|
||||
guard let epWeightData = tensors[ep + ".weight"] else {
|
||||
throw WeightError.tensorNotFound("embedding_projection.weight")
|
||||
}
|
||||
embeddingProjectionWeight = epWeightData.withUnsafeBytes { ptr in
|
||||
device.makeBuffer(bytes: ptr.baseAddress!, length: epWeightData.count)!
|
||||
}
|
||||
embeddingProjectionScales = try Self.buffer(device, floats, ep + ".scales")
|
||||
embeddingProjectionBiases = try Self.buffer(device, floats, ep + ".biases")
|
||||
|
||||
var loadedLayers: [VisionLayerWeightsE2B] = []
|
||||
for i in 0..<config.numHiddenLayers {
|
||||
loadedLayers.append(try VisionLayerWeightsE2B(device: device, layerIdx: i, floats: floats))
|
||||
}
|
||||
layers = loadedLayers
|
||||
}
|
||||
}
|
||||
|
||||
public final class VisionTowerE2B {
|
||||
public let config: VisionConfig
|
||||
public let engine: MarkBaseEngine
|
||||
public let weights: VisionWeightsE2B
|
||||
|
||||
private var qBuffer: MTLBuffer
|
||||
private var kBuffer: MTLBuffer
|
||||
private var vBuffer: MTLBuffer
|
||||
private var attnOutBuffer: MTLBuffer
|
||||
private var mlpBuffer: MTLBuffer
|
||||
private var tempBuffer: MTLBuffer
|
||||
private var normBuffer: MTLBuffer
|
||||
private var residualBuffer: MTLBuffer
|
||||
|
||||
public init(config: VisionConfig, engine: MarkBaseEngine, weights: VisionWeightsE2B) throws {
|
||||
self.config = config
|
||||
self.engine = engine
|
||||
self.weights = weights
|
||||
|
||||
let device = engine.device
|
||||
let maxPatches = 4096
|
||||
let hiddenSize = config.hiddenSize
|
||||
let intermediateSize = config.intermediateSize
|
||||
|
||||
qBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
|
||||
kBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
|
||||
vBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
|
||||
attnOutBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
|
||||
mlpBuffer = device.makeBuffer(length: intermediateSize * maxPatches * 4)!
|
||||
tempBuffer = device.makeBuffer(length: max(hiddenSize, intermediateSize) * maxPatches * 4)!
|
||||
normBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
|
||||
residualBuffer = device.makeBuffer(length: hiddenSize * maxPatches * 4)!
|
||||
}
|
||||
|
||||
public func forward(patchEmbeddings: MTLBuffer, numPatches: Int, outputBuffer: MTLBuffer) throws {
|
||||
var current = patchEmbeddings
|
||||
let cmdBuf = engine.commandQueue.makeCommandBuffer()!
|
||||
|
||||
// Input projection: [numPatches, 768] -> [numPatches, 768] using float32 matmul
|
||||
current = try applyFloatMatmul(input: current, weight: weights.inputProjWeight,
|
||||
inDim: config.hiddenSize, outDim: config.hiddenSize,
|
||||
seqLen: numPatches, output: tempBuffer, cmdBuf: cmdBuf)
|
||||
|
||||
// Add position embedding
|
||||
current = try addPositionEmbedding(input: current, numPatches: numPatches, cmdBuf: cmdBuf)
|
||||
|
||||
// Vision layers (16 layers)
|
||||
for layerWeights in weights.layers {
|
||||
current = try applyLayer(input: current, weights: layerWeights, numPatches: numPatches, cmdBuf: cmdBuf)
|
||||
}
|
||||
|
||||
// Embedding projection: quantized matmul [numPatches, 768] -> [numPatches, 2560]
|
||||
try applyEmbeddingProjection(input: current, numPatches: numPatches, output: outputBuffer, cmdBuf: cmdBuf)
|
||||
|
||||
cmdBuf.commit()
|
||||
cmdBuf.waitUntilCompleted()
|
||||
}
|
||||
|
||||
private func applyFloatMatmul(input: MTLBuffer, weight: MTLBuffer,
|
||||
inDim: Int, outDim: Int, seqLen: Int,
|
||||
output: MTLBuffer, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
|
||||
// Use quantized_matmul_seq with float32 weights (no scales/biases needed)
|
||||
// For float32, we can use a simple matmul kernel
|
||||
let pso = try engine.pipeline(named: "quantized_matmul_seq")
|
||||
let enc = cmdBuf.makeComputeCommandEncoder()!
|
||||
enc.setComputePipelineState(pso)
|
||||
|
||||
enc.setBuffer(input, offset: 0, index: 0)
|
||||
enc.setBuffer(weight, offset: 0, index: 1)
|
||||
// For float32 matmul, we need dummy scales/biases
|
||||
let dummyScales = engine.device.makeBuffer(length: outDim * 4)!
|
||||
let dummyBiases = engine.device.makeBuffer(length: outDim * 4)!
|
||||
enc.setBuffer(dummyScales, offset: 0, index: 2)
|
||||
enc.setBuffer(dummyBiases, offset: 0, index: 3)
|
||||
enc.setBuffer(output, offset: 0, index: 4)
|
||||
|
||||
var inD = UInt32(inDim)
|
||||
enc.setBytes(&inD, length: 4, index: 5)
|
||||
var outD = UInt32(outDim)
|
||||
enc.setBytes(&outD, length: 4, index: 6)
|
||||
|
||||
let grid = MTLSize(width: outDim * seqLen, height: 1, depth: 1)
|
||||
let tg = engine.threadgroupSize1D(pso, count: outDim)
|
||||
enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
|
||||
enc.endEncoding()
|
||||
|
||||
return output
|
||||
}
|
||||
|
||||
private func addPositionEmbedding(input: MTLBuffer, numPatches: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
|
||||
let output = normBuffer
|
||||
let pso = try engine.pipeline(named: "vision_add_pos_embed")
|
||||
let enc = cmdBuf.makeComputeCommandEncoder()!
|
||||
enc.setComputePipelineState(pso)
|
||||
|
||||
enc.setBuffer(input, offset: 0, index: 0)
|
||||
enc.setBuffer(weights.positionEmbedding, offset: 0, index: 1)
|
||||
enc.setBuffer(output, offset: 0, index: 2)
|
||||
|
||||
var hd = UInt32(config.hiddenSize)
|
||||
enc.setBytes(&hd, length: 4, index: 3)
|
||||
var np = UInt32(numPatches)
|
||||
enc.setBytes(&np, length: 4, index: 4)
|
||||
|
||||
let grid = MTLSize(width: config.hiddenSize, height: numPatches, depth: 1)
|
||||
let tg = engine.threadgroupSize2D(pso, grid: (config.hiddenSize, numPatches))
|
||||
enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
|
||||
enc.endEncoding()
|
||||
|
||||
return output
|
||||
}
|
||||
|
||||
private func applyLayer(input: MTLBuffer, weights: VisionLayerWeightsE2B,
|
||||
numPatches: Int, cmdBuf: MTLCommandBuffer) throws -> MTLBuffer {
|
||||
// This is a placeholder - full implementation needs attention and MLP kernels
|
||||
// For now, just return input unchanged
|
||||
return input
|
||||
}
|
||||
|
||||
private func applyEmbeddingProjection(input: MTLBuffer, numPatches: Int,
|
||||
output: MTLBuffer, cmdBuf: MTLCommandBuffer) throws {
|
||||
let pso = try engine.pipeline(named: "quantized_matmul_seq")
|
||||
let enc = cmdBuf.makeComputeCommandEncoder()!
|
||||
enc.setComputePipelineState(pso)
|
||||
|
||||
enc.setBuffer(input, offset: 0, index: 0)
|
||||
enc.setBuffer(weights.embeddingProjectionWeight, offset: 0, index: 1)
|
||||
enc.setBuffer(weights.embeddingProjectionScales, offset: 0, index: 2)
|
||||
enc.setBuffer(weights.embeddingProjectionBiases, offset: 0, index: 3)
|
||||
enc.setBuffer(output, offset: 0, index: 4)
|
||||
|
||||
var inD = UInt32(config.hiddenSize)
|
||||
enc.setBytes(&inD, length: 4, index: 5)
|
||||
var outD = UInt32(config.outputProjDims)
|
||||
enc.setBytes(&outD, length: 4, index: 6)
|
||||
|
||||
let grid = MTLSize(width: config.outputProjDims * numPatches, height: 1, depth: 1)
|
||||
let tg = engine.threadgroupSize1D(pso, count: config.outputProjDims)
|
||||
enc.dispatchThreads(grid, threadsPerThreadgroup: tg)
|
||||
enc.endEncoding()
|
||||
}
|
||||
}
|
||||
|
||||
// Helper function to load E2B vision tower with preload optimization
|
||||
public func loadVisionTowerE2B(reader: SafeTensorsReader, config: VisionConfig,
|
||||
engine: MarkBaseEngine) throws -> VisionTowerE2B {
|
||||
print("Loading E2B Vision Tower with preload optimization...")
|
||||
let startTime = Date()
|
||||
|
||||
// Collect all vision tensor names
|
||||
let visionPrefix = "vision_tower."
|
||||
let embedPrefix = "embed_vision."
|
||||
let visionDescriptors = reader.allDescriptors().filter {
|
||||
$0.name.hasPrefix(visionPrefix) || $0.name.hasPrefix(embedPrefix)
|
||||
}
|
||||
|
||||
print(" Found \(visionDescriptors.count) vision tensors")
|
||||
|
||||
// Parallel preload all vision tensors
|
||||
let dispatchGroup = DispatchGroup()
|
||||
let loadQueue = DispatchQueue(label: "vision-preload", attributes: .concurrent)
|
||||
var loadedData: [Data?] = Array(repeating: nil, count: visionDescriptors.count)
|
||||
var loadErrors: [Error?] = Array(repeating: nil, count: visionDescriptors.count)
|
||||
|
||||
for (idx, desc) in visionDescriptors.enumerated() {
|
||||
dispatchGroup.enter()
|
||||
loadQueue.async {
|
||||
do {
|
||||
let data = try reader.read(tensor: desc)
|
||||
loadedData[idx] = data
|
||||
} catch {
|
||||
loadErrors[idx] = error
|
||||
}
|
||||
dispatchGroup.leave()
|
||||
}
|
||||
}
|
||||
|
||||
dispatchGroup.wait()
|
||||
|
||||
// Check for errors
|
||||
for (idx, error) in loadErrors.enumerated() {
|
||||
if let err = error {
|
||||
throw WeightError.readFailed("Failed to preload vision tensor \(visionDescriptors[idx].name): \(err)")
|
||||
}
|
||||
}
|
||||
|
||||
let preloadTime = Date().timeIntervalSince(startTime) * 1000
|
||||
print(" ✓ Parallel preloaded \(visionDescriptors.count) vision tensors in \(String(format: "%.1f", preloadTime))ms")
|
||||
|
||||
// Convert to floats/tensors dictionaries (sequential, but from preloaded data)
|
||||
var floats: [String: [Float]] = [:]
|
||||
var tensors: [String: Data] = [:]
|
||||
|
||||
for (idx, desc) in visionDescriptors.enumerated() {
|
||||
guard let data = loadedData[idx] else { continue }
|
||||
let name = desc.name
|
||||
if desc.dtype == .bf16 {
|
||||
floats[name] = SafeTensorsReader.bf16ToFloat32(data)
|
||||
} else if desc.dtype == .u32 {
|
||||
tensors[name] = data
|
||||
}
|
||||
}
|
||||
|
||||
let weights = try VisionWeightsE2B(device: engine.device, config: config,
|
||||
floats: floats, tensors: tensors)
|
||||
|
||||
let totalTime = Date().timeIntervalSince(startTime) * 1000
|
||||
print(" ✓ E2B Vision Tower loaded in \(String(format: "%.1f", totalTime))ms")
|
||||
|
||||
return try VisionTowerE2B(config: config, engine: engine, weights: weights)
|
||||
}
|
||||
@@ -0,0 +1,140 @@
|
||||
import Metal
|
||||
|
||||
public final class VisionWeights {
|
||||
public let inputProj: QuantizedWeights
|
||||
public let positionEmbedding: MTLBuffer
|
||||
|
||||
public let embeddingProjectionWeight: MTLBuffer // uint32 packed
|
||||
public let embeddingProjectionScales: MTLBuffer
|
||||
public let embeddingProjectionBiases: MTLBuffer
|
||||
|
||||
public let layers: [VisionLayerWeights]
|
||||
|
||||
public init(device: MTLDevice, config: VisionConfig,
|
||||
tensors: [String: Data], floats: [String: [Float]]) throws {
|
||||
let pfx = "vision_tower.patch_embedder."
|
||||
|
||||
inputProj = try Self.loadQuantized(name: pfx + "input_proj",
|
||||
tensors: tensors, floats: floats,
|
||||
device: device,
|
||||
inDim: config.hiddenSize,
|
||||
outDim: config.hiddenSize)
|
||||
|
||||
guard let pe = floats[pfx + "position_embedding_table"] else {
|
||||
throw WeightError.tensorNotFound("position_embedding_table")
|
||||
}
|
||||
positionEmbedding = device.makeBuffer(bytes: pe, length: pe.count * 4)!
|
||||
|
||||
// Embedding projection — already quantized
|
||||
let ep = "embed_vision.embedding_projection"
|
||||
guard let epWeight = tensors[ep + ".weight"] else {
|
||||
throw WeightError.tensorNotFound("embedding_projection.weight")
|
||||
}
|
||||
embeddingProjectionWeight = epWeight.withUnsafeBytes { ptr in
|
||||
device.makeBuffer(bytes: ptr.baseAddress!, length: epWeight.count)!
|
||||
}
|
||||
guard let epScales = floats[ep + ".scales"] else {
|
||||
throw WeightError.tensorNotFound("embedding_projection.scales")
|
||||
}
|
||||
embeddingProjectionScales = device.makeBuffer(
|
||||
bytes: epScales, length: epScales.count * 4)!
|
||||
guard let epBiases = floats[ep + ".biases"] else {
|
||||
throw WeightError.tensorNotFound("embedding_projection.biases")
|
||||
}
|
||||
embeddingProjectionBiases = device.makeBuffer(
|
||||
bytes: epBiases, length: epBiases.count * 4)!
|
||||
var loadedLayers: [VisionLayerWeights] = []
|
||||
for i in 0..<config.numHiddenLayers {
|
||||
loadedLayers.append(try VisionLayerWeights(
|
||||
device: device, config: config, layerIdx: i,
|
||||
tensors: tensors, floats: floats))
|
||||
}
|
||||
layers = loadedLayers
|
||||
}
|
||||
|
||||
public static func loadQuantized(name: String,
|
||||
tensors: [String: Data],
|
||||
floats: [String: [Float]],
|
||||
device: MTLDevice,
|
||||
inDim: Int, outDim: Int) throws -> QuantizedWeights {
|
||||
let wKey = name + ".weight"
|
||||
let sKey = name + ".scales"
|
||||
let bKey = name + ".biases"
|
||||
guard let wData = tensors[wKey] else {
|
||||
throw WeightError.tensorNotFound("Quantized weight \(wKey)")
|
||||
}
|
||||
guard let sData = floats[sKey] else {
|
||||
throw WeightError.tensorNotFound("Quantized scales \(sKey)")
|
||||
}
|
||||
guard let bData = floats[bKey] else {
|
||||
throw WeightError.tensorNotFound("Quantized biases \(bKey)")
|
||||
}
|
||||
let weight = wData.withUnsafeBytes { ptr in
|
||||
device.makeBuffer(bytes: ptr.baseAddress!, length: wData.count)!
|
||||
}
|
||||
let scales = device.makeBuffer(
|
||||
bytes: sData, length: sData.count * 4)!
|
||||
let biases = device.makeBuffer(
|
||||
bytes: bData, length: bData.count * 4)!
|
||||
// Compute groupSize: scales shape is [outDim, numGroups], so numGroups = sData.count / outDim
|
||||
let numGroups = sData.count / outDim
|
||||
let groupSize = inDim / numGroups
|
||||
return QuantizedWeights(weight: weight, scales: scales, biases: biases,
|
||||
inDim: inDim, outDim: outDim, bits: 4, groupSize: groupSize)
|
||||
}
|
||||
}
|
||||
|
||||
public struct VisionLayerWeights {
|
||||
public let inputLayernorm: MTLBuffer
|
||||
public let postAttentionLayernorm: MTLBuffer
|
||||
public let preFeedforwardLayernorm: MTLBuffer
|
||||
public let postFeedforwardLayernorm: MTLBuffer
|
||||
|
||||
public let selfAttnQProj: QuantizedWeights
|
||||
public let selfAttnKProj: QuantizedWeights
|
||||
public let selfAttnVProj: QuantizedWeights
|
||||
public let selfAttnOProj: QuantizedWeights
|
||||
public let qNorm: MTLBuffer
|
||||
public let kNorm: MTLBuffer
|
||||
|
||||
public let mlpGateProj: QuantizedWeights
|
||||
public let mlpUpProj: QuantizedWeights
|
||||
public let mlpDownProj: QuantizedWeights
|
||||
|
||||
public init(device: MTLDevice, config: VisionConfig, layerIdx: Int,
|
||||
tensors: [String: Data], floats: [String: [Float]]) throws {
|
||||
let prefix = "vision_tower.encoder.layers.\(layerIdx)"
|
||||
let h = config.hiddenSize
|
||||
let m = config.intermediateSize
|
||||
|
||||
func loadNorm(_ key: String) throws -> MTLBuffer {
|
||||
guard let arr = floats[key] else {
|
||||
throw WeightError.tensorNotFound("Norm \(key)")
|
||||
}
|
||||
return device.makeBuffer(bytes: arr, length: arr.count * 4)!
|
||||
}
|
||||
|
||||
inputLayernorm = try loadNorm(prefix + ".input_layernorm.weight")
|
||||
postAttentionLayernorm = try loadNorm(prefix + ".post_attention_layernorm.weight")
|
||||
preFeedforwardLayernorm = try loadNorm(prefix + ".pre_feedforward_layernorm.weight")
|
||||
postFeedforwardLayernorm = try loadNorm(prefix + ".post_feedforward_layernorm.weight")
|
||||
|
||||
qNorm = try loadNorm(prefix + ".self_attn.q_norm.weight")
|
||||
kNorm = try loadNorm(prefix + ".self_attn.k_norm.weight")
|
||||
|
||||
func q(_ name: String, inDim: Int, outDim: Int) throws -> QuantizedWeights {
|
||||
try VisionWeights.loadQuantized(name: prefix + name,
|
||||
tensors: tensors, floats: floats,
|
||||
device: device,
|
||||
inDim: inDim, outDim: outDim)
|
||||
}
|
||||
|
||||
selfAttnQProj = try q(".self_attn.q_proj", inDim: h, outDim: h)
|
||||
selfAttnKProj = try q(".self_attn.k_proj", inDim: h, outDim: h)
|
||||
selfAttnVProj = try q(".self_attn.v_proj", inDim: h, outDim: h)
|
||||
selfAttnOProj = try q(".self_attn.o_proj", inDim: h, outDim: h)
|
||||
mlpGateProj = try q(".mlp.gate_proj", inDim: h, outDim: m)
|
||||
mlpUpProj = try q(".mlp.up_proj", inDim: h, outDim: m)
|
||||
mlpDownProj = try q(".mlp.down_proj", inDim: m, outDim: h)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user