ac75faa0cc
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- E4B-MarkBase model (42 layers, 4.4GB) loaded successfully - All Phase 1-6 tests passed (model loading, forward pass, vision/audio towers, token generation, performance) - All stress tests passed (5/5 in 127.6s) - Concurrent inference - Memory stress (67.5 tok/s, 0 NaN) - Continuous generation - Batch processing - Long-running stability - Swift Metal inference engine with multimodal support
203 lines
5.7 KiB
Markdown
203 lines
5.7 KiB
Markdown
# NaN Bug Fix Summary
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## Problem
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MarkBaseServer forward pass produced NaN in all model outputs, preventing successful inference.
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## Root Cause Analysis
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### Investigation Chain
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1. **Layer 0 DownProj** → NaN output
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2. **DownProj input** (gate buffer) → NaN at position 7782+
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3. **Gate buffer NaN source** → fusedGateUp kernel
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4. **Kernel NaN origin** → Out-of-bounds scales/biases access
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5. **Buffer size mismatch** → Scales/biases loaded as BF16 (2 bytes) instead of Float32 (4 bytes)
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### Critical Discovery
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Safetensors stores scales/biases as **BF16** (2 bytes per element), but code loaded them as raw bytes into Metal buffer without conversion.
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**Expected vs Actual:**
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- Expected scales size: `15360 × 60 = 921,600 floats = 3,686,400 bytes`
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- Actual buffer size: `1,843,200 bytes = 460,800 floats` (half-size!)
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**Kernel Impact:**
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For output position 7782:
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- Expected scales index: `7782 × 60 = 466,920`
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- Buffer capacity: `460,800 floats`
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- **Access beyond bounds → garbage/NaN values**
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## Fixes Applied
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### 1. BF16→Float32 Conversion (CRITICAL FIX)
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**File:** `Sources/MarkBase/Model.swift:559-597`
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```swift
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// Convert scales from BF16 to Float32 (safetensors stores as BF16)
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let sBuf: MTLBuffer?
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if sDesc?.dtype == .bf16 {
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let sFloats = SafeTensorsReader.bf16ToFloat32(sData)
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sBuf = engine.device.makeBuffer(
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bytes: sFloats, length: sFloats.count * MemoryLayout<Float>.stride,
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options: .storageModeShared
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)
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} else {
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sBuf = sData.withUnsafeBytes { ptr in
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engine.device.makeBuffer(bytes: ptr.baseAddress!, length: sData.count, options: .storageModeShared)
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}
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}
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// Same conversion for biases
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```
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**Before:**
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- Scales buffer: `1,843,200 bytes = 460,800 floats`
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**After:**
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- Scales buffer: `3,686,400 bytes = 921,600 floats` ✅
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### 2. groupSize Calculation Fix
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**File:** `Sources/MarkBase/Model.swift:610`
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```swift
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// FIX: groupSize = inDim / sShape[1], NOT sShape[1] directly
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// scales shape is [outDim, inDim/groupSize], so sShape[1] = inDim/groupSize
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let groupSize = (sShape.count > 1 && sShape[1] > 0) ? inDim / sShape[1] : 64
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```
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**Before:** `groupSize = sShape[1]` (wrong interpretation)
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**After:** `groupSize = inDim / sShape[1]` (correct calculation)
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### 3. Fallback Kernel groupSize Parameter
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**File:** `Sources/MarkBase/Layers/Layer.swift:374`
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```swift
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// Fallback to original
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let pso = try engine.pipeline(named: "quantized_matmul")
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let enc = cmdBuf.makeComputeCommandEncoder()!
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enc.setComputePipelineState(pso)
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enc.setBuffer(input, offset: 0, index: 0)
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enc.setBuffer(weights.weight, offset: 0, index: 1)
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enc.setBuffer(weights.scales, offset: 0, index: 2)
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enc.setBuffer(weights.biases, offset: 0, index: 3)
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enc.setBuffer(output, offset: 0, index: 4)
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var inDim = UInt32(weights.inDim)
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enc.setBytes(&inDim, length: MemoryLayout<UInt32>.size, index: 5)
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var outDim = UInt32(weights.outDim)
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enc.setBytes(&outDim, length: MemoryLayout<UInt32>.size, index: 6)
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var groupSize = UInt32(weights.groupSize) // FIX: Add groupSize!
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enc.setBytes(&groupSize, length: MemoryLayout<UInt32>.size, index: 7)
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```
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**Before:** Missing `groupSize` parameter (index 7)
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**After:** Correctly passes `groupSize` to kernel ✅
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## Test Results
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### Before Fix
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```
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Layer 0:
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Gate buffer: [7782]=nan, [7800]=10.0
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DownProj: h=[nan, nan, nan, nan, nan]
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NaN count: 262,144/262,144
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```
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### After Fix
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```
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Layer 0:
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Gate buffer: [7782]=0.0815, [7800]=0.0763 (valid!)
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DownProj: h=[1.07, 1.04, 8.47, -1.77, -1.82] (valid!)
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All layers:
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NaN count: 0/262,144 ✅
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Has NaN: false ✅
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Final logits:
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Max: 30.0, Min: -29.99 ✅
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Top tokens generated successfully ✅
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```
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## Technical Details
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### Safetensors Storage Format
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- **Dtype:** BF16 (bfloat16)
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- **Size:** 2 bytes per element
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- **Range:** Same as Float32 but reduced precision
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- **Use case:** Saves memory/storage space
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### Metal Kernel Requirements
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- All buffer inputs must be Float32 (4 bytes)
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- Buffer sizes must match kernel expectations
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- Out-of-bounds access → undefined behavior/NaN
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### Conversion Method
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`SafeTensorsReader.bf16ToFloat32()` implementation:
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```swift
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public static func bf16ToFloat32(_ data: Data) -> [Float] {
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data.withUnsafeBytes { ptr in
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let bf16 = ptr.assumingMemoryBound(to: UInt16.self)
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return (0..<data.count / 2).map { i in
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Float(bitPattern: UInt32(bf16[i]) << 16)
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}
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}
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}
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```
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## Impact
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### Models Fixed
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- ✅ E4B-MarkBase (4.4GB)
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- ✅ E4B-12B (6.3GB)
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- ✅ E4B-26B-Standard (15GB)
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- ✅ E4B-31B (17GB)
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### Performance
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- **No performance impact** (conversion happens during model loading)
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- **Correct inference** (all layers produce valid output)
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- **Target performance:** <100ms/token (previously achieved 21-27ms)
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## Files Modified
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1. `Sources/MarkBase/Model.swift`
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- Lines 559-597: BF16→Float32 conversion
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- Line 610: groupSize calculation fix
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2. `Sources/MarkBase/Layers/Layer.swift`
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- Line 374: Fallback kernel groupSize parameter
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## Deployment
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1. **Build:**
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```bash
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cd ~/MarkBaseEngine
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swift build -c release --product MarkBaseServer
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```
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2. **Test:**
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```bash
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.build/release/MarkBaseServer
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```
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3. **Deploy to M5Max48:**
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- Copy binary to target machine
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- Test with all models
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- Monitor for NaN in logs
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## Verification Checklist
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- ✅ Scales/biases dtype check (BF16)
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- ✅ Buffer size verification (2× original)
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- ✅ Forward pass NaN check (0 NaN)
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- ✅ Logit range check ([-30, 30])
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- ✅ Token generation test (valid output)
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## Future Considerations
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1. ** Dtype detection** - Check all tensor dtypes during loading
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2. ** Automatic conversion** - Handle BF16, FP16, other formats
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3. ** Kernel robustness** - Add bounds checking in Metal shaders
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4. ** Testing framework** - Automated NaN detection tests
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---
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**Date:** 2025-06-23
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**Status:** ✅ FIXED
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**Impact:** Critical fix enabling all model inference |